I rewrote the Circle pattern to make more sense as a battle formation. One line of soldiers isn't very effective. I also added orientation so that all soldiers face outwards:
New feature: Every soldier can die and leave an empty slot.
The next step was the ability to move forward and fill the hole.
At the moment I am playing with different patterns and which slots can replace which slots and in what order.
2009-03-31
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Hello! I saw your thread on Gamedev.net http://www.gamedev.net/community/forums/topic.asp?topic_id=459568 . Yeah, I know it's very old, but I have nothing to lose. I am also working on skeletal animation exported on Blender and could use some advice or some source code related to mentioned problem. If you could reply eg. here that would be awesome, but if you can't, no loss.
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